Demolition Soldier (Legendary Gunslinger Archetype)

Versed in not only the explosive nature of black powder but also bombs, demolition soldiers seek only to exist in a battlefield filled with the chaos of shrapnel and bullets. Geniuses capable of creating various explosives, the only limit to a demolition soldier’s abilities is her imagination.

Bomb (Su)
At 1st level, a demolition soldier gains the ability to create bombs as per the alchemist class feature. She can use a number of bombs each day equal to her class level + her Wisdom modifier and on a direct hit, a demolition soldier’s bomb inflicts 1d6 points of fire damage + additional damage equal to the demolition soldier’s Wisdom modifier. The damage of a demolition soldier’s bomb increases by 1d6 points at 4th level and every three levels afterwards to a maximum of 7d6 at 19th level (this bonus damage is not multiplied on a critical hit or by using feats such as Vital Strike). The DC of the demolition soldier’s bombs saves is equal to 10 + 1/2 the demolition soldier’s level + her Wisdom modifier. This ability replaces the deadeye and dead shot deeds and gritty offense.

Gunsmith (Ex)
A demolition soldier must select a pistol for her starting weapon.

Bomb Mastery (Ex)
A demolition soldier can select a discovery which affects bombs in place of a gun mastery, treating her demolition soldier level as her alchemist level for the purpose of qualifying for discoveries.

Bomb Bullet (Ex)
At 5th level, a demolition soldier gains the explosive missile discovery, although she can only use it with one-handed firearms. At 11th level, whenever the demolition soldier uses this discovery, she can make an additional attack with a -5 penalty. At 17th level, she can also infuse this second attack with a bomb.

This ability replaces the 5th, 11th, and 17th level gun masteries.