Edward Solas

Alignment: TN

Pantheon: Major Deities

Areas of Concern: Magic, Non-Evil Undead, Rituals, Graveyards, Cycle of Life, Knowledge

Domains: Death, Knowledge, Magic, Repose, Rune

Subdomains: Aeon, Ancestors, Arcane, Divine, Memory, Rites*, Souls, Undead, Wards

*Requires the Acolyte of Apocrypha trait.

Favored Weapons: Scythe, Kama, Quarterstaff

Symbol: A skull with an ankh on the forehead and light rays behind, emanating from the base of the skull.

Sacred Animal(s): Whippoorwill, Zebra

Sacred Color(s): White, Gold

Obedience: Inscribe blessings to Edward Solas, arcane formulae, and lines of prayer on a blank parchment. Don’t inscribe a complete spell—only notations sufficient to potentially spur a reader to study magic in an effort to complete the incantation. At the culmination of your obedience, cast any spell or spell-like ability or activate a spell completion or spell trigger magic item. Gain a +4 sacred bonus on concentration checks.

Lore: From his birth, people knew Edward would be destined to become someone grand. From a young age, people noticed the mutation of his blood, showing emberkin aasimar blood in this otherwise rather normal human. From a very young age, he showed proficiency with the arcane arts, both through learning but also through instinct, quickly being trained as an arcanist

Edward was always obsessed with magic, but even more so with necromancy, the emberkin blood in his vein pushing him towards both good and evil, keeping him truly in the middle. Even though necromancy was typically regarded with disdain, especially since so many would create undead with this school of magic, this did not stop Edward Solas from researching deeper and deeper into it.

Edward continued his research, eventually developing white necromancy, a way to create non-evil undead, taking away the suffering. His invention brought a new age to his hometown which quickly adopted this new practice, reshaping its society. Edward Solas also became the first White Lich, and used this newfound power to ascend to Godhood, becoming the new god of Magic and Death.

After his ascension, he moved from the Eternal City to the Boneyard, where he started to judge the souls of those who passed away, deciding of their fate and directing them to the right plane for their afterlife with the help of psychopomps.