Mowarch

Alignment: CN

Pantheon: Major Deities

Areas of Concern: Battle, Strength, Weapons, Wrath, War

Domains: Chaos, Destruction, Glory, Strength, War

Subdomains: Protean, Rage, Hubris, Legend, Ferocity, Fist, Blood

Favored Weapon: Earthbreaker, Bastard Sword, Breech-Loader

Symbol: A vertically-fractured mountain

Sacred Animal(s): Elk, Bison, Gar

Sacred Color(s): Brown, Grey

Obedience: Kneel in the middle of a current or old battlefield where signs of war are clear. Meditate on how best you can bring down a foe or provoke a group into conflict. If you should be attacked while conducting your obedience, slay the creature who dared test your might. Gain +4 sacred or profane bonus on Strength checks and Strength-based skill checks. The type of bonus depends on your alignment—if you’re neither good nor evil, you must choose either sacred or profane the first time you perform your obedience, and this choice can’t be changed.

Lore: Born in the frozen wastelands of Dakamore, Mowarch was born of a giant mother and a human father. He was born as a very tall human but with the strength of a frost giant, quickly becoming stronger than any humans of his tribe while he was but a babe. Mowarch claimed the leadership of his tribe when he was a teen, and by his adulthood, he had already conquered half of the frozen north of Dakamore, unifying it under his rule and conscripted any male youth that could hold a weapon, keeping the women safe so they could produce his future army as the males were trained into the art of war. He led his troops to conquer all of the frozen wastelands and started to lay waste to the more fruitful valleys around, claiming their food and women, assimilating them under his rule and enslaving anyone who resisted, sending the slaves as shock troops in his wars, fixing two issues in one go.

Some people thought Mowarch was conquering out of a lust for power, but those people were wrong. Mowarch just enjoyed the rush of battle, the chaos of war, seeing conflicts and strife and causing it. He lived in war, and also died in war. But contrary to most people, once he died, people kept worshiping him almost like a god, and his soul attained godhood, continuing warring in the Maelstrom.

Depiction: Mowarch wielded an earthbreaker, each end of the hammer adorned with a skull from worthy opponents. He wears the flayed flesh and bone of worthy enemies, as well as trophies made from the worthy that have fallen around him. Mowarch's back is riddled with impaled weapons from the many ambushes and betrayals he was victim to that helped teach him the ways of war. His body is covered in many scars, earned throughout all of his battles.

Divine Fighting Technique: See Rovagug’s Thunder. (Except the Optional Replacement is for CN barbarians. The Advanced Benefit is instead for Earthbreakers & Bastard Swords. It may also be used when using Deadly Aim with the Breach-Loader)